Progression survival realm
Survival+
A long-term survival world layered with quests, jobs, tiers, player trading, custom rewards, protected land, and an economy shaped by the people playing in it.
Always another goal.
Survival+ keeps the familiar Minecraft loop, then adds several independent progression paths so builders, traders, explorers, collectors, and grinders can all move forward in their own way.
Quest catalog
Work through 180 tiered quests across farming, mining, building, woodcutting, hunting, ranching, excavation, gathering, the Nether, and everyday utility play.
Tier progression
Free realm progression turns normal play into a long-term ladder with new goals, recognition, and convenience as you continue.
Jobs and skills
Choose professions, level the activities you enjoy, and build a playstyle around gathering, crafting, combat, or trade.
Public records
Live leaderboards and profiles show approved progression, economy, quest, and gameplay statistics without exposing private player data. Browse Survival+ stats →
A player-driven economy with clear guardrails.
Survival+ Coins stay inside this realm. Shops, auctions, and carefully reviewed server pricing create places to trade without turning every item into an unlimited money source.
Player shops and auctions
Buy and sell with other players, list useful finds, and build a business around the materials or services you enjoy providing.
Shopkeeper stock
Server shops and rotating stock provide dependable essentials while leaving room for the player market to matter.
Curated selling
The server accepts a broad reviewed catalog of ordinary survival materials. Stateful, customized, unsafe, trophy, and container-bearing items are rejected, and daily caps protect the economy.
Transparent prices
The public catalog shows current effective buy and sell rates, explicitly marks unavailable items, and never exposes balances or transaction history. Open item prices →
Your builds stay yours.
Land claims, trust levels, and homes support both private bases and shared projects without forcing everyone into isolated plots.
Golden-shovel claims
Select two corners to protect a rectangular area. Holding the shovel displays your boundaries in gold and other players’ boundaries in red.
Trust that fits the project
Grant cumulative access, container, build, or manager trust depending on how much control a collaborator needs.
Homes and travel
Save personal homes and use safe realm travel tools to move between long-term projects without losing the survival-world feeling.
Protected spawn
The starting area blocks ordinary hostile spawning and destructive behavior so first arrivals can get oriented safely.
Rewards beyond vanilla.
Custom systems expand survival without requiring a client mod. Java and Bedrock players receive the same server-authoritative gameplay with platform-appropriate menus.
Custom items and enchantments
Special tools, abilities, utility items, and custom enchantments enter play through approved gameplay rewards rather than unrestricted menus.
Crates
Common, Epic, and Legendary keys provide tiered reward progression with visible, non-damaging celebrations. Seasonal remains a coming-soon category.
Wandering trader
A periodic trader adds another changing source of useful or unusual stock without replacing player trade.
Crossplay presentation
Protected inventories serve Java players while native forms are used where appropriate for Bedrock players.
Realm behavior
Safer survival, not risk-free survival.
Keep inventory is enabled. PvP requires both players to opt in, and combat tagging prevents escape through travel commands. Creeper terrain grief is disabled, leaves decay quickly, and anti-grief and anti-duplication protections operate throughout the realm.
